AI Insights · Timothy · January 2023
Top 5 Basketball Games in South America Q4 2022 Performance
The top 5 basketball games on a unified platform in South America showed diverse trends in Q4 2022, with varying weekly downloads, revenue, and active users.
The top 5 basketball games on a unified platform in South America displayed diverse performance metrics during Q4 2022. Here's a closer look at the trends in weekly downloads, revenue, and active users for these apps.
Basketball Stars™: Multiplayer maintained a consistent weekly revenue, peaking at approximately $2.3K in the week of October 17. The game saw a significant increase in weekly downloads, reaching 59.4K in the week of November 28, while weekly active users climbed to 222K in the same week. However, there was a slight decline towards the end of the quarter, with downloads dropping to 48.7K and active users to 197.9K by the final week of December.
NBA LIVE Mobile Basketball from Electronic Arts showed varied performance in weekly revenue, peaking at around $2K in mid-October. Weekly downloads also saw fluctuations, with a high of 59K in the week of October 31 and a low of 32.5K in mid-December. Active users followed a downward trend from 439.9K at the start of October to 351.4K by the end of December.
Basket Battle experienced a notable decline in weekly downloads from 88.9K at the end of September to 25.2K by early December. Revenue remained minimal, peaking at $48 in early November. Weekly active users saw a downward trend from 489.3K at the end of September to 367.9K by mid-December, before rising again to 447.7K in the final week of December.
Mini Basketball showed steady weekly revenue, peaking at $1.7K in mid-November. The game saw a decline in weekly downloads from 42K at the end of September to 18.9K by the final week of December. Active users also dropped from 79.7K at the end of September to 40.7K by the end of December.
NBA 2K Mobile Basketball Game experienced a peak in weekly revenue at $3.2K in the week of October 31. Downloads increased from 19.9K at the end of September to a high of 30.8K at the end of October. Active users showed a steady growth, peaking at 59.6K in the week of October 31, before settling at 46.9K by the end of December.
These insights are sourced from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.